Posted by admin On November 4, 2013
One of the most interesting things in social media these days is the “Facebook Page”. An extraordinary phenomenon gaining critical mass even as we speak. But before any “page” can be “unveiled” to the masses it must first be “liked” a certain number of times. After all somebody should show some interest in the page before it becomes a part the Facebook universe. Well, I want to see what’s involved and how long it takes to get people to “like” my page. Well, not my page really, but my good friend Francesca’s page.
Now, of course, Facebook has it hardwired that they can promote a page for you…for a price, but I want to see what my own ingenuity can do. So whoever is reading this please click the image link below, goto “Francesca’s” page, and “LIKE” away. Lets see how much and how quickly Francesca can reach “celebrity” status!
Posted by admin On December 9, 2010
Although the average consumer doesn’t really care what technologies lie hidden behind all the social networks, websites, video ads, etc. they consume, the folks that actually earn a living putting all those things together do. To the developers, programmers, producers and project managers of the world this is neither hype nor magic, its how they feed their families. Developing the skills required to build any of the dazzling applications that come across your browser takes time (sometimes a lot of time), energy, dedication and no small amount of money to learn. So if digital development is your chosen field of endeavor, picking the right technology to “float your boat” in is a major investment!
I usually keep this blog centered on the merging of technology and advertising coming together to not only redefine the advertising business but to redefine life as we know it. Although technology is the reason for all this, its seldom the point of interest, at least not the “details”. For example, there is not a soul alive, layman, technologist, or advertising maven that will deny the overwhelming effect the mobile phone has, is and will have on our daily lives. But like the television, or even the radio, how many of us actually know how it works? Once a handy item to avoid pay phones (now nearly extinct) they have become as part of how we live our lives as where we work and what we wear. We use them to locate, placate, associate and communicate…every single day. Yet we still think of the “technology” as the actual device itself and not the all important “innards”. An iphone is an iphone right?
Nope! An iphone is a few chips and buttons in a shiny metal casing that let electrons flow in the right direction. But if you don’t have the programs that link it to your network carrier, provide you with your contact phone numbers, allow you to play all those fun-crazy games we all know and love, those electrons all go to waste. Yes, my friend, its the infamous “software” that makes all that shiny hardware valuable…not vice-versa. With that in mind, picking the right kind of software a software professional should know can make all the difference between standing in line for your IPO or standing in line for your bread! With that said, how do software professionals choose which set of skills they need? The ubiquitous answer is the “marketplace”. Yes, we’re back to the world of Adam Smith and the “free hand” taking control of our economic lives ( see the article “We’re off to see the Widget, June, 2009 http://sonyainc.net/wordpress/page/2/)
Everytime a consumer gets their first iPhone or Android or Blackberry, he’s putting money in some developer’s pocket somewhere in the world. And in this global economy that’s a force to be reckoned with. But here’s the catch…who besides Apple will ever get rich off of “Objective C”? I’m sure that most of you reading this article don’t even know what “Objective C” is or will ever even care. But those of you that DO, I’m betting are software “slash” Internet “slash” digital developers of some kind. And if that’s the case, I’m betting even odds that you spent no small amount of time wondering whether or not it was worthwhile to learn “Objective C” and cash in on the ever expanding iPhone phenomena and its 100,000 apps!
In either case, to keep an open mind I’ve launched a jquery version( http://sonyainc.net/jqdemo/ ) of my Flash based signature site. Just so I don’t feel excluded from the overwhelming number of “AJAX” developers who will have their say in the Communications Revolution. In my mind, there’s room enough for everybody! If you don’t know what AJAX is, don’t worry about it. No, its not a powdered cleanser but it will play a significant role in your digital life whether you’re aware of it or not and right now a lot of developers are betting it will be their meal ticket to fame, fortune, and some all new gadgers of their own. We’ll see…we’ll see….
Posted by admin On August 12, 2010
For those of you with a barcode scanner on your phone…you know what to do…
Posted by admin On July 7, 2010
The war is on … HTML5 vs Flash. Working in advertising you would think by now I would be used to hype. But I’ve been working with technology longer than I’ve been working in advertising. And in the land of technology, hype is definitely nothing new either. From Windows 7 being the savior of mankind to Java revolutionizing the we live our lives to HTML 5 being the definitive answer to all our future media needs! Its all hype, I don’t believe in any of it. But not that that stopped from learning about Windows, Java and, now, HTML 5.
Touted as being the savior from Flash and championed by none other than Steve Jobs himself, lately I’ve been inundated in the death of Flash. Whatever. Flash has dominated Internet Video for about 6 or 7 years. Why? Because it works! Pure and simple, any Internet browser you use to watch video can use, play and manipulate Flash. True, that pesky “plug-in” can be annoying and “older” technology adopters degenerate into a panic when they get the “Download current Flash player” message on their IE5, but beyond that, I really don’t understand why all of a sudden Flash is such a bad thing!
Sniff! Sniff! I think I can smell our old friend Mr. Hype behind all this! The world has too great obsessions, technology and war. What can be better than a technology war! I’m not reading about this in Information Week or Adage. The battle between Google and Apple, Flash and HTML 5, etc., is news in the Wall Street Journal and Financial Times. Not a good thing. Now the CEOS and Marketing VPs feel compelled to take sides…sides in a battle they know very little, if anything, about. The “techies”, the guys who are supposed to know the difference between h.264 and “Ogg”, are drowned out by the siren of the wielders of the purse strings. “We heard flash is dead, can we an HTML 5 player please, expecting, of course, that not will the vaunted HTML 5 play as well flash video, but even BETTER! Better being subjective, but sooner or later, being put in bean counter terminology for either saving or making money. But this assumption has absolutely no basis on anything other than what they read in the latest New York Times technology page.
I write about technology and advertising in this blog. How the two work together, fit together, live together to bring value, entertainment and purpose into our lives. Ok, that’s a bit much, but you get the general idea. Not that the new technology wars were brought on or only effect the world of advertising. These “techno” wars go well beyond that. But advertising has always played a vital roll in the development of media technologies and the public, going all the way back to early radio. I like to think of it as the oil that greases the media wheels for, when you get right down to it, even free media is in its own way, “commercial”.
Advertising is a form of communication intended to persuade an audience (viewers, readers or listeners) to purchase or take some action upon products, ideals, or services.
And whether we like it or not, as the Internet redefines “traditional” media, its going to redefine the “traditional” commercial, as well, whether it uses HTML 5, or Flash or snake oil. The leaders, the visionaries, the creative minds of the media world need to focus on those new definitions. Its the technologist’s job to find and use the right technologies to make those new definitions work. “Hype” is now and always will be a part of our way of life, but let the hype follow the flow of the ideas and not the hammer and nails that put them together. Different tools do different jobs in different ways, that’s all. Some tools are better at some jobs than others. But, for the most part, any tool does much better without the hype.
Posted by admin On April 7, 2010
..as in Me “Tarzan” You “Jane”. Being an “independent” I have to keep my ear pretty close to the ground of the digital Internet. I may be mistaken but I think I’m sensing a trend in the “Help Wanted” from “Actionscript Developer” to “IA/UX designer”. Being a “developer” I naturally shy away from anything “designer” and I’m sure designers feel the same way about developers. Its just the nature of the business that these diverse poles, although in desperate need of each other, still follow “ne’er the twain shall meet”. But they do meet. Somewhere along the line, in anything you see on the Internet that can be considered “professional”, is the blending of the two. Even in cutting edge agencies, this is usually attributed to some kind of magic that bridges the gulf between the creative and the functional. Everything you see on the Internet (and most technologies since the radio) are electronic impulses doing their thing and our uncanny ability to turn that into actual communication; sights and sounds that have meaning to human ears, eyes and brains. This is truly remarkable since there is a mighty big leap between a random electron and bringing a smile to someone’s face. Without that magic, we might as well be reading text in black and white, one page at a time. Where does that magic come from?
I’m not sure anybody knows exactly where it comes from, but I do know there’s an awful lot of people out there willing to pay for it! I’ve been seeing the letters “IA/UX” popping up fairly frequently but I had to confess I wasn’t exactly sure what it meant. So I went to Wikipedia to find out exactly. Lo and behold, there was no entry. So I added one. Of course to do it, I had to give it some serious thought. I believe there are so many buzzwords and acronyms in this business because if people act as if they know what they mean, nobody will ask you to explain them, ESPECIALLY “technical” terms. Even in this day and age, technology still implies “mystical meets emotionally suppressed”. I’ve worked at a lot agencies, particularly “digital” agencies. No institution works harder to avoid the image of a group of nerds and weenies, than a digital agency chock full of nerds an weenies. For some reason there is still the “great divide” between “technology” (hard-core nerds and weenies) and “creatives” (soft-core nerds and weenies). But that great divide becomes a just bit more narrow every time a “creative” learns how to build an actionscript class or a techie adjusts a css property just ever so to get the right “effect”.
By now you should be able to guess where I’m going with this. Yes, the ultimate “nerd/weenie/creative/techie/designer/developer” will be the wielder of the magic of IA/UX. There will no longer be any divide. The “hard-core” and the “soft-core” will smoothly blend into one. I’ve been in this business awhile, as far back as when “Information Architecture” and “User Experience” were completely separate terms, seldom if ever used together, much less in the same breathe. But times are “a-changing” along with the vernacular and apparently the job specs.
So what exactly is IA/UX? Let’s start with the fact that you are reading this blog. That’s good. I want you to read my blog, that’s why I write it. But why should you? What do you get out of it? How can I grab you, hold your attention and even make you want more? That’s my job as a IA/UX designer in a nutshell. The “IA” part is the “brain” part; I use wordpress to enter articles. I use wordpress because I can frame those articles in a programmable template so that I can control the “look and feel”. The “UX” part? That “look and feel” is the emotional part. I don’t just want you to read articles. I want to “feel” them, to feel my enthusiasm for writing them. I want to make you see things through my eyes. I don’t want you to just “read” the article I want you to “show” it to you. For this I use images, carefully selected and carefully placed to the give, not only the greatest sense of I what I am trying to explain, but why I think its a “fun”, and not just useful, thing to know. My little bit of “awesomeness”. So I leave it to you the reader…how am I doing?
Posted by admin On February 1, 2010
My youngest son is deep into World of WarCraft (See the articles Wow Wii!, june, 2009). He plays at the highest level with fellow players all over the world. He puts on his headphones, fires up WoW and he’s good for hours…literally hours if not days! Thank god for school or there would be no reason to stop at all. On one hand I can’t discourage him, on top of the all the hours he spends playing he’s also picked up on how operating systems work, how to set up a network router and install software on his own. He even (though he’s loathe to admit it) knows a bit about programming (flash, of course). Being in the “computer” business myself, like any father I want him to be ready to go into the world on his own one day. And nobody knows better than I, that requires and will continue to require, a very high degree of computer literacy, at least in my own field. And I assume, almost every other.
Still, I also wonder what ever happened to the old “going outside to play” school of growing up. Apparently, every kid hears this from their dad if they have one. They write about it in books popular with today’s 12 year olds.
When I was a kid (…yes, I’m saying it..), video games like pong and donkey kong were fun but really just a few steps up from checkers and “Go Fish”. The real fun was playing with other kids, first, hide and seek and ringalerio, kickball and tag. Then as we got older, baseball, football, hockey or basketball with the local kids was the point to every weekend; weekdays too, if you had time after school. Way back then families had numerous kids so it was never hard to find other boys and girls my age (give or take 2 or 3 years) interested in doing the same crazy things we all liked. Of course, it wasn’t always about athletics since most of us weren’t particularly “athletic”. It was more about playing. More importantly, it was what we now called “social networking”. Web 1.0 (or lower) was basically kids in the same neighborhood creating a world of their own. Some kids you really liked, some you really hated but most were just somewhere in between. What we had in common, was that we were all just kids. We fought each other, we helped each other, we teased each other, we were sometimes downright mean to each other. But in one way or another we all somehow KNEW each other. Our strengths, our weakness, who was good at what and who wasn’t. We knew whose brother liked who’s cousin’s sister and whether or not she liked him back.
When I see my son hooked into his WoW colleagues, I ask myself is this any different? Ok, instead of the kids being across the street or down the block or in a neighborhood that had its own name, they could be anywhere in the world. He could be chatting it up and planning strategy with kids his own age or full-grown adults, all insid this ultimate fantasy come alive on a video screen. Is this leading to a more open, broad-minded world where my son will grow up and be influenced by lives and personalities thousands of miles away in some cases? Does this mean he’ll learn more, know more and do more by the time he finishes high school than I have yet to do in my entire lifetime? That would be nice, but something tells me it simply not that simple. My son my be interacting with people from all over the world but in reality he’s interacting with World of WarCraft and all the technologies that bring this wonder to millions. Its the technology that’s becoming a part of their lives…not each other.
For the reasons I expressed earlier, this alone was not alarming. But once I saw the following:
Since I’m in the “viral” business, “viral apps” aren’t knew to me. Yes, this is meant to be a “parody”, but to be absolutely honest when I first saw this video I took it at face value. I actually believed Google had launched a product called Xistance. Why not, I’m part of the “Google World” and they launch new products practically every day? Nothing wrong with that. So when I as watching this I was naturally thinking, yeah, my boy would love that! Maybe I should tell him about it? Until, of course, I heard the final tag line, “Life is too short for Social Interaction”! My eyebrows furrowed but the question remained, would my son embrace this technology as something desirable? I don’t think so, he’s a very social fellow. (He has more friends on Facebook than I ever hope of having) But if there were such a product I can see him and many more like him not scoffing at it but eagerly signing up. Will Web 3.0 go beyond giving us new venues to express ourselves and keep in touch, or does it mean just the opposite, living our lives behind an impenetrable “cyber wall” that is far more “real” to some than anything going on in the “outside world”? What can breathing “fresh” air ever offer over the Kingdom of the Droids? Who’s to say?
Posted by admin On December 8, 2009
Just got the latest, extremely hyped issue of Esquire Magazine. Something must be working because its the first Esquire magazine I’ve ever gone out and bought. Kind of surprising since its traditional market has been, since its Depression-era inception, eligible young men “about town”. Of course, that alone can mean many things to many people. But my guess is the magazine has lasted so long (..and apparently still going strong) because that’s something all young men (and most older ones) would truly want to be. Including me. And, although I’ve only read one article (on a company called Psyop but more on that later), I was thoroughly impressed.
Always on the look out for the next “digital” marketing scheme, I’ve been listening to the buzz on augmented reality for the last two years or so…lots of buzz but no “sting”. I tried a few projects myself. The technology itself is not to unwieldly or overwhelming but like all skilled programming it does require time and more than a bit of daring to master to the point of actually being creative. But the guys at psyop have been cracking away for almost 10 years at “high-end” digital animation. I know because I actually replaced Psyop’s founder when he left Nickelodeon’s Digital Laboratory to start his company. Its no coincidence they are in a position to go to a David Granger (Esquire’s E-C) and offer him a chance to leap out there on the “bleeding” edge of trendy. Its as trendy as you can get. And from my understanding of Esquire, that’s what has been keeping that particular boat floating for almost 80 years. Especially, in these days of publishing in “crisis”. Something tells me, Mr. Granger “gets it”.
What did I like about Esquire’s AR so much? Simple, it was really cool! Old fashioned, if I was 12 years old and did this I would have exactly the same response my “40-something” enthusiasm could muster. Except for some initial quirkiness with setting up the ‘black box” so my computer could react to the AR avator properly, it was quite a new experience. To avoid this next time (we’ll be seeing more of this in the future), they’ll simply put the “black box” on a cardboard tear-out, or something stiff so people won’t have to kill themselves to hold it steady in front of their computer. Also, if you’re trying it for the first time and are more of a “recreational” computer user than I am, well, its not exactly intuitive. In the meantime, I was glad this is what I do for a living or it might have been daunting even for me.
But what I really liked, was the simple entertainment value. The initial Morton Downey introduction was really captivating, unfortunately, it ended in a shameless plug for his next film, but at the same time the marketer in me was seeing a LOT of potential. The other “features” weren’t quite as beguiling, but I’m betting the one with Gillian Jacobs walking around in her enormous bathroom with only her Brooks Brothers shirt on will garner a fair amount of “cyber” buzz. And if Brooks Bothers is paying any attention (probably not) , they should be doing their best to “sponsor” the next episode. In fact, Mr. Granger should be lining up sponsors left and right just on the “hype” factor alone. The intentions are clearly to go “viral” perhaps even landing on the Ad Age Viral Video Chart. The world of media is being rewritten and we are here to see it.
On the downside, two features were hard to manuevor for the reasons I gave above, the avatar being on a relatively thin piece paper in the middle or the edge of two magazine pages, all of which had to be laboriously held up at once for an extended period of time. No thanx. But don’t worry they’ll figure that part out. I did. Finally, the feature I liked the most was also the most surprising and entertaining, a piece of modern jazz piano by an artist named Robert Glasper. It was a little over 7 minutes long and I sat through the whole thing, and enjoyed it. Up to now, I had never heard of the guy and doubt that I ever would have. But not only do I remember the name, I’m writing it down. In one fell swoop, I was impressed, entertained and educated all at once. And I still haven’t read any of the articles! And you’re telling me this ISN’T the future?! Next up…”Holo-mercials”!
Posted by admin On November 19, 2009
Looks like Volkswagen (with some help from TribalDDB) GETS IT…
This video is currently number one on the Ad Age Viral Video Chart. Considering how long its been on the chart (Since October…) that’s pretty impressive. But watching it will show you what happens when “Awesome” meets “Fun”…you guessed it.. you have “Awesome Fun” for everybody! (Well, almost everybody in OdenPlan, Sweden anyway )
Posted by admin On September 21, 2009
I seem to be hearing more and more about “Awesomeness” these days. But not in the usual venues where one would expect to here the term frequently, video gaming, extreme sports, or rock concerts. Its seems to be becoming a powerful buzzward in economic theory and, as a result, advertising. Economic theory? Yes economic theory straight from Harvard Business School of all places. Check out the blog “The Awesomeness Manifesto” ( http://blogs.harvardbusiness.org/haque/2009/09/is_your_business_innovative_or.html ). In this article Umair Haque brings up the 20th century economist Joseph Schumpeter and his classic economic theory of “creative destruction” with a twist. A true 21st century thinker, Mr. Haque has a very clear eye on the 20th century business models of the past, what I call “Smoke Stack” economics, and it’s now obvious failings.
According to both Shumpeter and Haque, true capitalism prides itself on innovation creating new markets, new value and new businesses that are in turn destroyed by newer innovation destroying old markets, old value and old businesses. This cycle, always a “disruptive” process was also, by today’s standards, a “slow” process”. Horse -drawn buggies would eventually be replaced by automobiles, but it would take a good generation or two to do so, giving the people who worked in the buggy industry a little time to “adjust” to the new economies created by the automobile. The buggy wheel maker is replaced by the tire manufacturer, the buggy driver becomes the taxi driver, the horse retires to the stud farm or the glue factory; disruptive but not cataclysmic (at least not for humans).
The Digital Age has changed all that as the current “Economic Crisis” suggests. When things change these days, they change fast! But as cataclysmic as the recent events have been to some, its been barely noticeable to others. For example, while other “technology segment” companies like Intel, Dell, and even the almighty Microsoft have taken a pretty good beaten over the last few months, Apple Computer has never done better. Riding a peak of “innovative” products that just keep right on selling regardless of the tough economic times. Products I might add that aren’t exactly “cheap”. I put the term “innovative” in quotes because according to Mr. Haque: ”
…successful innovation is normally a source of temporary market power, eroding the profits and position of old firms, yet ultimately succumbing to the pressure of new inventions commercialised by competing entrants.”
But somehow Apple has managed to avoid, even overcome this problem despite the hordes of competitors, imitators and naysayers that have been chomping at its heels since the mid 1980s. Why? Its Mr. Haque’s theory that its because Apple doesn’t just sell products, Apple sells “Awesomeness”. And apparently they can’t sell enough of it. A visionary in the truest sense of the word, the world has already forgotten that Steve Jobs was actually ousted from Apple in the late 80s for trying to push this very concept to a board of directors firmly mired in 20th century thinking. They thought he was crazy and actually through him out. Thankfully for Apple shareholders, when the company teetered on failing in the early 90s, Apple had enough sense to bring him back. He’s been “innovating” Awesomeness ever sense.
In doing so, Jobs has managed to avoid the “destructive” cycle. You cannot destroy “Awesomeness”. You either propogate it or you don’t. Once you have the knack of creating it, you have your “genie” in a bottle. Instead of Destructive Capitalism you have a self-rejuvenating Constructive Capitalism. Unfortunately (or fortunately for Apple) Steve seems to be the only one who “gets” it…so far. Yes, it is all about marketing but its much more than that. A basic axiom of advertising is before you can sell a product you have to have a product. Most people, businesses and advertisers alike, think of awesomeness as a concept not a product. Yet Apple sells it with every Imac, Nano and Iphone they ship. Constructive capitalism can be “green” or “organic” or whatever you want to call it when someone makes something they love and sells it to somebody who loves it.
Gen M knows “awesomeness” when we see it — that’s why its part of our vernacular. It’s a precise concept, with meaning, depth, and resonance.
True these kinds of “fuzzy-wuzzy” words have had little place in the corporate boardroom of the past, but they’re ready to become a part of the everyday vernacular of the future. Ad agencies, large and small, better be prepared to create their own brand of “Awesomeness”, not only to sell their client’s products, but themselves as well.
From toothpaste to luxury cars, its going to be a tough sell going into the future unless they’re wrapped in a good healthy dose of “awesome”. The consumer of today is demanding it…the consumer of tomorrow will expect it.